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​D2R 2.5 Fist of the Heavens Paladin Build Guide - Best FoH Paladin Build In Diablo 2 Resurrected

Nov-25-2022

 

In Diablo 2 Resurrected, the Fist of the Heavens Paladin is a popular choice among players because his ability to do damage to all undead and demon-type foes. In addition, this character continues to grow in power as d2r items are added, and is one of the fastest Chaos Sanctuary clearing builds in the game. In this Paladin guide, we will explain the best Fist of the Heavens Paladin build from skills, stats, gear, and mercenary in D2R Patch 2.5.

 

Diablo 2 Resurrected 2.5 the Heavens Paladin Strengths & Weaknesses

 

Strengths of the FOH Paladin

 

Extremely powerful boss and AoE damage.

 

Can clear all content in the game with great efficiency.

 

Both the budget and end-game variants of the build are meta level strong.

 

Weaknesses of the FOH Paladin

 

Cow Level

 

Diablo 2 Resurrected 2.5 the FOH Paladin Skills

1 point to all prerequisites

 

20 points to Fist of the Heavens

 

20 points to Holy Bolt

 

20 points to Conviction

 

20 points to Holy Shock

 

1 point to Holy Shield

 

1 point to Salvation

 

Any number of points to Resist Lightning

 

 

Diablo 2 Resurrected 2.5 the FOH Paladin Stats

Strength: Enough to wear your gear

 

Dexterity: Have enough to reach a 75% chance to block with Holy Shield casted

 

Vitality: Everything Else

 

Energy: None

 

Diablo 2 Resurrected 2.5 the FOH Paladin Gears

Weapons: Heart of the Oak, Call to Arms, Spirit

 

Shield: Herald of Zakarum

 

Helm: Harlequin Crest Shako

 

Armor: Enigma

 

Amulet:  Mara's Kaleidoscope

 

Belt: Arachnid's Mesh

 

Boots: Sandstorm Trek

 

Gloves: Trang Oul's Claws, Magefist

 

Rings: The Stone of Jordan, Bul Kathos' Wedding Band

 

Charms: Annihilus, Paladin Hellfire Torch, Lightning Sunder Charm

 

Diablo 2 Resurrected 2.5 the Fist of the Heavens Paladin Mercenary

For the D2R 2.5 Fist of Heaven Paladin mercenary, you can choose Might offensive mercenary or Holy Freeze mercenary in Act 2. But I recommend choosing the Might offensive mercenary because the Might aura increases damage.

 

Helm: Andariel's Visage

 

Body Armor: Fortitude

 

Weapons: Infinity

 

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